崗位職責(zé): 1.熟練使用UE引擎及SDK研發(fā); Proficient in using UE engines and SDK development; 2.熟練掌握UE引擎框架開(kāi)發(fā)技術(shù),根據(jù)需求定制個(gè)性化功能;Proficient in UE engine framework development technology and customize personalized functions according to needs; 3.能根據(jù)功能定義展開(kāi)研發(fā)工作,并有一定的自主設(shè)計(jì)能力。Able to carry out research and development work according to functional definitions, and have a certain degree of independent design ability 任職資格: 1.計(jì)算機(jī)等相關(guān)專(zhuān)業(yè)本科及以上學(xué)歷;Bachelor's degree or above in computer science or related fields; 2.熟練使用C/C++開(kāi)發(fā);Proficient in using C/C++development; 3.擁有基于UE的數(shù)字孿生,虛擬現(xiàn)實(shí),MR等實(shí)現(xiàn)或?qū)嵺`經(jīng)驗(yàn); Have experience in implementing or practicing UE based digital twins, virtual reality, MR, etc; 4.對(duì)虛幻引擎中的照明,粒子系統(tǒng),后處理,材料設(shè)置,藍(lán)圖腳本和常規(guī)工作流程有扎實(shí)的了解; Have a solid understanding of lighting, particle systems, post-processing, material settings, blueprint scripts, and regular workflow in Unreal Engine; 5.有良好的溝通能力,具備團(tuán)隊(duì)合作精神; Have good communication skills and a spirit of teamwork. 6.有3年以上UE相關(guān)研發(fā)工作經(jīng)驗(yàn); More than 3 years of experience in UE related research and development work 7.雙語(yǔ)能力 - 流利的中英文雙語(yǔ)能力。 Bilingual Ability - Fluent in both Chinese and English.